Castle Siege Changes
As Shilen's power grows, the resistance of adventurers rises. The forces of malice and good, death and life, dark and light, now manifest in places of social power. The nine castles of the world can now be aligned as light or dark at the discretion of the victorious castle lord. The castles of Aden and Rune have become especially powerful.
Siege Time Changes
Castle Sieges continue to occur every other Sunday, but now all castles are in siege status simultaneously, beginning at 8:00 p.m. (server time). Castle Siege registration period, start and end times are announced server-wide when they begin and end.
Upon winning a castle from a siege, the Castle Lord no longer sets the next Castle Siege time: the next siege time is automatically set to 8:00 p.m. (server time) two weeks later.
Castles of Light, Dark, or Neutral Status
Upon a victory, the castle lord of the winning clan can set their newly won castle to be a Castle of Light or a Castle of Darkness. Each alignment has advantages and disadvantages that promote further competition between siege times. A castle can also be Neutral status, meaning it is occupied by NPCs instead of a player clan.
Upon the launch of Goddess of Destruction: Tauti on June 13, 2012, all castles will be set to Light alignment.
| Benefit | Castle of Light | Castle of Darkness |
|---|---|---|
| Castle Appearance | The castle gleams in shining white light. | The castle is shrouded in darkness beneath swirling storm clouds and a vortex of evil. |
| Village NPCs | The Proclaimer of Light NPC appears in the castle's town and gives a beneficial buff to any character that does not belong to a Castle of Darkness: Blessing of Light — Boosts acquired XP from hunting by 3% for 60 minutes. Can be overwritten by requesting a new one at any time. | A Revolutionary NPC appears outside the Castle of Darkness during siege times, allowing clan members level 40+ that own a Castle of Light to purchase a special siege weapon. When the weapon is equipped, a skill usable only on the siege battlefield is added. |
| Alignment Perk | Castles of Light can take on the Retrieve the Stolen Taxes campaigns that can reset the Rune and Aden castles to Neutral if they are Castles of Darkness, and kick out the owning clan. | Clan members that own a Castle of Darkness can be PKed without penalty to the killer, and the killer even receives increased PvP value. |
| Cloak (Marquis+) | ![]() Cloak of Light — All stats +2. Damage received during PvP decreases by 10%. Can use castle escape skills. All attributes +10. |
![]() Cloak of Darkness — All stats +2. Damage received during PvP decreases by 10%. Can use castle escape skills. All attributes +10. |
| Lord's Cloak | ![]() Radiant Cloak of Light — All stats +3. Damage received during PvP decreases by 15%. Can use castle escape skills. All attributes +15. |
![]() Cold Cloak of Darkness — All stats +3. Damage received during PvP decreases by 15%. Can use castle escape skills. All attributes +15. |
| PvP Boost Skill (Marquis+) | Ability of Light — Passive. Increases Max CP by 3,000 and normal/skill attack damage during PvP by 10%. Does not apply to Chaotic characters. | Ability of Darkness — Passive. Increases Max CP by 3,000 and normal/skill attack damage during PvP by 10%. Does not apply to Chaotic characters. |
| NPC Sales Tax Rate | 0% | 30% |
| NPC Purchase Tax Rate | (cannot be set) | 10% |
About Cloaks
A clan castle cloak has no grade but has the same equipment requirements as other cloaks in the game that are not class-specific: a full armor set of Dynasty grade or higher. It can be equipped by clan members of Marquis rank or higher.
A clan castle cloak can only be equipped when the clan owns a castle of the respective alignment. When the alignment changes or the clan ceases to own the castle, the cloak is automatically unequipped from the character but remains in the character's inventory.
Cloaks of Light cannot be equipped by Chaotic characters. A Radiant Cloak of Light is now required in order for a clan to reach level 11.
Siege Process
Registration: A clan must be level 5 or higher to register for and participate in a Castle Siege. Once the registration period is announced the clan leader can register the clan by speaking to the Messenger NPC. Clan registration can only be canceled by the clan leader and must be done by speaking with the Messenger NPC before the Registration Period closes. The Registration Period closes 24 hours before the Castle Siege begins.
Castle Siege Procedure
- If a player character is registered to attack or defend a castle, they no longer lose XP if they die during siege battle.
- Once a Castle Siege begins, the inside and surrounding areas of the castle are designated as a battleground.
- A Castle Siege lasts 2 hours.
- After a clan's intermediate victory over a castle, all characters on that territory (excluding those registered to defend) are moved to headquarters or the nearest first village.
- If a clan leader successfully casts the 3-minute long Seal of the Ruler skill upon the castle's artifact, the clan leader gains ownership of the castle. Another clan can contest the claim and cast the skill again. However, if Imprint of Light or Imprint of Darkness is used, ownership cannot change for 5 minutes, even if Seal of the Ruler is used.
- Two hours after the Castle Siege begins, the siege ends and whoever is the last owner of the castle wins.
Making a Castle Light or Dark
At clan level 5, the clan leader learns the Imprint of Light and Imprint of Darkness skills. After capturing a castle, the clan leader can use one of these skills to set the castle's alignment. The alignment can be changed one more time: after the end of a siege, a Chamberlain NPC of the opposing alignment is present for one hour only, offering the choice to change alignment. After the hour is up, or after the clan leader changes the alignment through the NPC, the opposing-alignment Chamberlain NPC leaves and the castle's alignment can no longer be changed by the owning clan.




Tauti Bracelet — Obtained by completing the quest involving defeating Tauti in a normal raid battle. Activates 5 talisman slots when equipped and increases MP by 216. Tradable.
Refined Tauti Bracelet — Obtained by exchanging the Tauti Bracelet along with a Bottle of Tauti's Soul (from the extreme mode raid battle). Activates 5 talisman slots when equipped. Increases MP by 216, and STR and INT by 1. Cannot be exchanged, dropped, or sold.